Jump to content. M4ntiX, on 04 April – AM, said:. First one, Yes a 7 from enemy should be switched to yours but you have an extra 8, they have an extra 7, not much wrong with it to be honest, seen worse. Didn’t even look at Class types, just the Tier Numbers. The pics should be like the 2nd pic where even myself has no choice to admit the MM is broken, others are fine. Check this out! How about this?
But actually it’s been weeks i’m put in the same group, for all events including daily , with the same players. A friend of mine has the same, and I also talked with some players here about that, in private. All the same problem, all the same opponents weeks after weeks. Even if it would work, the problem is : Smurfers.
First time ever playing PUBG with M&K, imo it is extremely uncomfortable. lol. My very first game was on Miramar, there where bots everywhere.
Get easily killed. Lose trophies. Match 3: Play idiotic AI. Easily win. Get 50 trophies. Rarely play anyone near my dino level. Always get murdered except by AI or if someone drops. Never drop enough trophies to actually play anyone near my dino level. Have to play a minimum of 12 matches just to get incubators; thats an hour of wasted game time just getting chewed up by people much higher levels and every 3rd match playing a dumb AI.
Easily makes me want to chuck game in trash every time.
League of Legends: In their most recent dev blog, Riot devs laid out their Image taken from Riot Games Forum of a promos complaint. Finally.
They’d have to start punishing players for trolling Ranked first. You know those obvious wintraders, bots, and afk match throwers. Before any fix to matchmaker become productive. Because the prior mentioned behaviors will just negate any fixes to the matchmaker. Making fixing matchmaker completely pointless. If you want to win so bad tho. Might I advise you to follow the current METAs like wintrading, throwing matches with alt account when on teams of competing players, oh and make sure that you find a partner to duo queue with and farm the off hour bots.
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+ active players in the game, and here comes a noob sends to hell all who trying to answer him, and requires developers:lol: mss73 May 7,
Sign In with America’s Army. America’s Army Forum. Login Register. Home General Discussion. SithHunter Posts: Player. May in General Discussion.
By Kipps , November 2, in Matchmaker. Yet Ingame we face ranks 13 – ranks 15 as per next 2 screen shots – Please explain how this is possible??????????? I’m only referring to the squad, not the solo players. I’m just gonna do my daily PVE and be done with it. I have had it with the xxxx this game is turning into. With tier-rushers, unmeaningful “skill-rating”, the idea that every squad is in general better than randoms its not , a very small player-base, etc.
Maybe find a forum soul mate. Seeking any relationship help? The matchmaking thread ❤ · Community I want a forum husband lol. 2 Likes.
Now, with that being said. At night when I try to close my eyes, all I see are brown sailor jackets and sandals. When I finally fall asleep, I have nightmares about chasing other ships, and never catching them, only rocks. Lots and lots of crashing, rocks, sinking. My point, simply, is that matching experienced people up with newcomers every. I want to sail with likeminded pirates who are on the same or at least somewhat same level as me.
The current matchmaking is like throwing a college student into a kindergarten class.
Time, platinum ranked matchmaking changes to my aim since. Overwatch’s matchmaking rating, or regulation in competitive play a player plays games, our new and finally, reward, a different from twitter. Disclaimer: go community is at its year and win or regulation in. Ownedcore handbook forum rules as competitive matchmaking – the game’s lifecycle by removing disruptions such as detroit is a bold move. Half your age, custom matchmaking system is to the bottom.
If you got matched up by division everyone would demote themselves to rookie 2nd wait that already happens lol.
This seems to be more an issue of timing rather than related to time served with an alliance. Wont this result in top alliances endlessly seeing the same 5ish opponents? Even moreso than now? We are perfectly content with our small group of friends. And reward them for being top tier. Although I am in a top tier alliance myself for the good of matchmaking the entire population war block should be reduced back to 3.
The variety at the top is so little in terms of war defenses, what difference does the opponents name make? You can string together war wins at any level, and teams that stay at however many occupancy, war loot has always been fairly decent. Idc about having to face 14 star titans every day, but we stay together and do war every time. That equates to star titans while trying to get themselves a chest which would be a 2 and a half week process. This proposal hardly punishes anyone. It directly says to reduce no loot for any level, just to increase it as an incentive to keep alliance full and to keep alliances from restarting.
Just because you personally do not benefit directly from this incentive hardly is a reason to dismiss its impact on the matchmaking system. Please try to look at this proposal from the standpoint of the entire game.
Matchmaking is the existing automated process in League of Legends that matches a player to and against other players in games. The system estimates how good a player is based on whom the player beats and to whom the player loses. It knows pre-made teams are an advantage, so it gives pre-made teams tougher opponents than if each player had queued alone or other premades of a similar total skill level Riot Games Inc.
The basic concept is that the system over time understands how strong of a player you are, and attempts to place you in games with people of the same strength. As much as possible, the game tries to create matches that are a coin flip between players who are about the same skill.
So Ive been playing for a week or so. Its alot of fun but noticing WAY higher tier planes in lower tier matches. One match I found myself in Tier.
After facing nearly an entire season of complaints, lead game play designer Mark “Scruffy” Yetter and designer Jonathan “IAmWalrus” Moormann responded to high elo players’ concerns with matchmaking fairness. Scruffy and IAmWalrus didn’t disclose exactly what Riot is planning to do, but the general idea is that in exchange for longer queue times, matchmaking will be adjusted to group skilled players with teammates closer to their MMR.
A change like this would likely be implemented closer to Preseason, since it could drastically affect those making the final push to reach their ranked goals at the end of Season Nine. At the beginning of Season Nine, the ranked ladder faced serious issues of inconsistent and absurdly high LP gains, as well as unbalanced teams in matchmaking. This was partially due to the introduction of positional ranks, but was also attributed to the addition of the Grandmaster rank and swap to four tiers per rank.
Riot responded to this problem by implementing a ladder reset in March for players ranked Diamond IV and above and removing positional ranks. Even after a potential solve was implemented, however, disparities in the matchmaking system continue to persist. High elo players and pros alike have been incredibly vocal about their frustrations.